Resources

This page is a collection of resources and links, including recordings, where SGA, its members, and partners such as Unity, SEGA, Rovio, Colossal Order, EGDF share insights and knowledge related to energy efficiency, sustainability compliance, sustainable communication and emission reduction.

For Game Developers

Improving Energy Efficiency & Player Experience: Case Studies 

Improving Energy Efficiency & Player Experience: Meetup Recordings 

Optimizing Game Performance with Torbjörn Söderman, Technical Director at GOALS

Game performance optimization is usually driven by player experience and cost efficiency, but the same strategies can also deliver significant environmental benefits. In this talk, Torbjörn Söderman, Technical Director at GOALS will present the “4P Strategy” – Performance, Player Experience, Profit, and Power – and show how a combined focus makes optimization a true win-win.

Game Industry Experts Discuss Energy Efficiency and Player Experience

Ari Arnbjörnsson, Technical Developer Relations at Epic Games, Hauke Thießen, Technical Artist at DECK 13 Interactive GmbH and Jyrki Coertjens, Lead Technical Artist at Nitro Games discuss Energy Efficiency and Player Experience.

Reducing the Games Industry Climate Impact While Improving Player Experience - SGA @ Unity Montréal

This SGA seminar was jointly organized with Unity Montréal and Collège LaSalle Montréal. Starting with an opening note from Laurent Gibert, Co-Lead, Unity Montréal, followed by Dr. Ben Abraham, Research & Standards Lead of the Sustainable Games Alliance this seminar explores examples from some of the largest game developers in the world, who have already saved a million or more tonnes of CO2 through software efficiency, and what small teams of developers with limited means have managed to do as well.

Improving energy efficiency without compromising the player experience

You want to learn from the best and  technically optimize your PC, console, and/or mobile game? Ubisoft and Microsoft share their case studies on how they have technically optimised their games to reduce the power consumption and hardware load of their games without compromising their players’ experiences. 

Pragmatic ways to optimize energy efficiency

This session is all about optimizing energy efficiency of your game in a pragmatic and time efficient way without impairing the player experience. Some of the discussed optimizations can even improve the player experience by improving battery life, reducing heat-induced slowdowns, and reducing fan noise, making them not just a burden for developers.

Games & AI : Meetup Recordings 

Sustainability, games & AI: working group session 1

GenAI and LLMs are popping up all over the games ecosystem, and data center emissions are rapidly rising as a result of the AI boom. If you are interested in how these new AI tools are being used in our industry & their impact on the environment, please watch this recording of the first meetup of our AI working group chaired by none other than Nic Walker.

For Reporting Managers

2025 Game Industry CSRD & ESG Reports

Meetup Recordings 

Advertising without the emissions: lessons for digital advertising, F2P and user acquisition

In this meetup, we heard from Andrea Carrera, Senior Manager, Reporting Extra-Financier RSE for Ubisoft, and Anthony Falco, Global Media Sustainability Director at Ad Net Zero and former Chief Production Officer of the creative agency adam&eveDDB. The discussion was facilitated by SGA Research and Standard Lead Dr. Ben Abraham. 

From Plastic to Paper - Sustainable Packaging in Games with Sports Interactive and SEGA Europe

From Plastic to Paper: Sustainable Packaging in Games
Learn how to introduce sustainable practices within your team and to your audience. A meetup featuring Sustainable Games Alliances founding member Sports Interactive and SEGA Europe.
Speaker: Natalie Cooke, VP of Operations at SEGA Europe
“We built a sustainable approach to packaging that any games company can put into action.”

Climate Risk Analysis in the Games Industry: Preparing for Change

In this session, you will hear from CD PROJEKT Sustainability Reporting Expert Joanna Sienkiewicz-Kozyrska about the climate risk analysis in most recent report. After Joanna’s presentation, Ieva Kovarskyte the Legal Director at Remedy Entertainment Plc  and Dr. Ben Abraham Research and Standard Lead at SGA will have a conversation about these evolving best practices for climate risk analysis in the games industry.

EU Omnibus Briefing:
Changes to European sustainability disclosure regulations

In this session Jari-Pekka Kaleva, Managing Director of EGDF and Dr. Ben Abraham, Lead Researcher and Standard Developer of SGA introduce the EU Omnibus changes to the European Sustainability Disclosure Regulation and discuss how and when these will affect the games industry.

How can game studios implement the EU's new Double Materiality requirement?

July 25th 2024 – Double materiality requires the games business to consider both the sustainability impacts games have on the world, and the impacts a changing climate is likely to have on games businesses itself.

New EU sustainability disclosures:
what is required from the games industry?

July 11th 2024 – CSRD, CSDDD, ESRS, GCD, etc. Confused about the EU sustainability alphabet soup? This webinar hosted 11th of July at 10AM CEST by our research & standard lead Dr. Ben Abraham surveyed the legislative landscape in Europe, and helped make sense of these interlinked EU acts and how they affect game companies globally.

For Comms & PR Managers

Meetup Recordings 

Transparent communication in the games industry: How to spot and avoid greenwashing?

This meetup brought together the communications/PR experts of the games industry to discuss transparent communication versus greenwashing and to disseminate best practices. Celia Zimmermann, Head of Player Experience at SYBO, kicked off the meetup with examples of “green” campaigns within the games industry, open questions, and grey zones. After her opening, Niklas Kaskeala, Founding Partner of The Activist Agency, gave an insight into his work and demonstrated the difference between meaningful campaigns and greenwashing.

How to do good and legal green comms in the games industry with SGA & Rovio

August 8th 2024 – Are you making “green” games or is your studio “carbon neutral”? Are you sure your communication to players is aligned with the EU’s upcoming Green Claims Directive?

In this webinar our Research and Standard Lead Dr. Ben Abraham discussed “How to do good (and legal) green comms in the games industry” with Tommi Lappalainen from Rovio Entertainment Corporation.

Releasing the City builder Cities Skylines expansion DLC Green Cities

In this session Samantha Woods the Community and Social Media Manager at Colossal Order Ltd talks about the challenges and opportunities releasing a “green” themed DLC. Samantha is interviewed by Celia Zimmermann the Head of Player Experience at SYBO, who has experience herself running green themed player events at Subway Surfers. Together they explore the fine lines between important messaging and preaching. How to get sustainable comms right?