Resources

This page is a collection of resources and links, including recordings, where SGA, its members, and partners such as Unity, SEGA, Rovio, Colossal Order, EGDF share insights and knowledge related to energy efficiency, sustainability compliance, sustainable communication and emission reduction.

For Game Developers

Improving Energy Efficiency & Player Experience

This guide offers a detailed overview of the industry’s current best practices and developer input on optimizing energy efficiency.

  • Energy Efficiency Checklist
  • Easy to enable Power Saving Plugins 
  • Overview of other tools, which help to reduce energy usage
  • Current case studies
    • Power Saving Modes (Fortnite, For Honor, Call of Duty)
    • Pause rendering & 2.5D menus (Halo Infinite)
    • Screen Dimming (Bethesda TES: Online)
    • Power Saving On Mobile
    • Controller Disconnect (Minecraft)
    • Hardware Limitations (Battlefield 6)
    • Mid-Game Power Measurement (GOALS)
    • Playstation 5 “Power Saver” Mode
    • Xbox Dynamic Power States (DPS)
    • Graphics Options In Constrained FPS Modes
    • Game Engine Differences

Reduce energy consumption when player is idle, extend playtime on battery-powered platforms by up to 15% with

Power Saving Plugins

provided by Hauke Thießen, Oliver Stock and Ashe Foltin

Improving Energy Efficiency & Player Experience: Meetup Recordings 

Academic Network Meetup Recordings

Games & AI : Meetup Recordings 

AI & Games: Sustainability Challenges and Opportunities

A discussion on the findings of two research projects on the impact of AI on sustainability goals, aiming to equip developers with the knowledge that can help align the use of these technologies with sustainability.

Sustainability, games & AI: working group session 1

GenAI and LLMs are popping up all over the games ecosystem, and data center emissions are rapidly rising as a result of the AI boom. If you are interested in how these new AI tools are being used in our industry & their impact on the environment, please watch this recording of the first meetup of our AI working group chaired by none other than Nic Walker.

For Reporting Managers

2025/2026 Game Industry CSRD & ESG Reports

Meetup Recordings 

Advertising without the emissions: lessons for digital advertising, F2P and user acquisition

In this meetup, we heard from Andrea Carrera, Senior Manager, Reporting Extra-Financier RSE for Ubisoft, and Anthony Falco, Global Media Sustainability Director at Ad Net Zero and former Chief Production Officer of the creative agency adam&eveDDB. The discussion was facilitated by SGA Research and Standard Lead Dr. Ben Abraham. 

From Plastic to Paper - Sustainable Packaging in Games with Sports Interactive and SEGA Europe

From Plastic to Paper: Sustainable Packaging in Games
Learn how to introduce sustainable practices within your team and to your audience. A meetup featuring Sustainable Games Alliances founding member Sports Interactive and SEGA Europe.
Speaker: Natalie Cooke, VP of Operations at SEGA Europe
“We built a sustainable approach to packaging that any games company can put into action.”

Climate Risk Analysis in the Games Industry: Preparing for Change

In this session, you will hear from CD PROJEKT Sustainability Reporting Expert Joanna Sienkiewicz-Kozyrska about the climate risk analysis in most recent report. After Joanna’s presentation, Ieva Kovarskyte the Legal Director at Remedy Entertainment Plc  and Dr. Ben Abraham Research and Standard Lead at SGA will have a conversation about these evolving best practices for climate risk analysis in the games industry.

EU Omnibus Briefing:
Changes to European sustainability disclosure regulations

In this session Jari-Pekka Kaleva, Managing Director of EGDF and Dr. Ben Abraham, Lead Researcher and Standard Developer of SGA introduce the EU Omnibus changes to the European Sustainability Disclosure Regulation and discuss how and when these will affect the games industry.

How can game studios implement the EU's new Double Materiality requirement?

July 25th 2024 – Double materiality requires the games business to consider both the sustainability impacts games have on the world, and the impacts a changing climate is likely to have on games businesses itself.

New EU sustainability disclosures:
what is required from the games industry?

July 11th 2024 – CSRD, CSDDD, ESRS, GCD, etc. Confused about the EU sustainability alphabet soup? This webinar hosted 11th of July at 10AM CEST by our research & standard lead Dr. Ben Abraham surveyed the legislative landscape in Europe, and helped make sense of these interlinked EU acts and how they affect game companies globally.

For Comms & PR Managers