Games are a uniquely technological art form, with unique challenges for responses to sustainability regulation and application of the latest best-practice research. The SGA works with leading game entrepreneurs and sustainability researchers worldwide – to produce clear, actionable guidance and help game companies adapt to the new environment.
Enables impactful action through bridging the political, non-governmental and games industry sector, has experience in running a refugee camp, was leading the local Berlin games association, has co-founded the non-profit Games Forest Club.
An advocate for addressing the environmental impact of the digital games industry since 2014, pioneer in understanding the material impacts of the industry, and author of the book Digital Games After Climate Change . Founder of consultancy AfterClimate to report and analyse the annual ESG disclosures of the largest games companies in the world.
23 years in the games industry with a strong engineering background, with experience from a wide variety of roles ranging from indie game developer to CEO of a marketing platform and VP at Disney Interactive
Scientific director and chairman of the board Hiilipörssi Oy.
Biologist, PhD, ecology. Special expert in the restoration of bogs, the effects of restoration on climate, water bodies and biodiversity.
A seasoned climate and sustainability advocate with over 20 years of experience in sustainable development and climate change mitigation. Currently, Niklas is a consultant, aiding companies in their sustainability transitions. He believes that the necessary change starts with taking responsibility for our actions, encouraging others to do the same, and demanding the same from decision-makers.
25+ years experience in facilitating strategic development of sustainability organisations and helping Game Developers to grow sustainably
Founder Secret Exit & founder Pelimetsä